Fix for garbled sound in audio livestream
If you are getting garbled audio in the livestream and recorded mp3 (if the mp3 is recorded in Rocket Broadcaster) here are some solutions recommended by the Oscillicious Support Team (the makers of Rocket Broadcaster):
If you look in the Preferences in Rocket Broadcaster, we recommend against using DirectSound as the API. Try using WDM-KS or ASIO. If ASIO doesn't fix it, then contact Mackie.
DirectSound tends to be a bit buggy and shouldn't be used for professional broadcasts, but we have to keep it around because there are some older soundcards that only work using it.
Other recommendations from Oscillicious
Garbling can sometimes be caused by a "clock drift" issue, where Rocket Broadcaster is configured to capture audio from two different soundcards, and over time, the physical quartz clock on the soundcard drifts and they slowly get out of sync. This can be temperature dependent too, which is why it can come and go.
There's two solutions to this:
1) Go into Rocket Broadcaster's Preferences (click Options->Preferences in the menu at the top) and ensure the same physical device is selected for both "Audio Output Device" and "Audio Input Device". If you don't need local audio monitoring, then we recommend just disabling the output device altogether, as it eliminates the possibility of this issue. (This is the default in newer versions of Rocket Broadcaster.) If "Windows Default" is selected as either of the devices, we recommend explicitly choosing the soundcard instead of relying of whatever Windows thinks is the default, because the defaults for input and output can be different physical soundcards, which can cause this problem.
2) If you upgrade Rocket Broadcaster to 1.4, we now have automatic clock drift compensation which should magically prevent the stuttering if you have the above configuration with different physical input and output devices selected.
Customer support service by UserEcho